Explosive Finger
Explosive Finger is a hypercasual mobile game that was created as a submission to Gameloft Hypercasual Game Contest 2018, an internal game contest held in Gameloft Hanoi. The overall concept of the game is to keep a ball in play for as long as possible by tapping on the screen. I created the game independently using Unity. Every asset in the game is either created by myself or free assets on the internet.
The first game mode is Boxed-in, in which the player has to keep the ball from touching the ceiling and the floor (the top and bottom of the screen) while collecting stars that appear on the screen. The ball can bounce off the sides of the screen. The closer to the ball you tap, the more force is applied to the ball.
The second game mode is Time Attack, in which the player has to keep collecting stars to refill the timer. The timer is the top bar on the screen, and player will lose when the timer runs out. In this game mode, the ball can collide with any side of the screen without the player losing. Same as the other game mode, the closer to the ball you tap, the more force is applied to the ball.
You can download the apk file for the game in the Google Drive link.